3D Volume rendering, using Unity3D.
Category: Computer graphics
Graphics Debugging using RenderDoc
Debugging graphics issues using RenderDoc.
Debugging rendering code with RenderDoc
One of my hobby projects is a game engine, obviously made for educational purposes only. The engine supports rendering with … More
Fun with fractals
The Mandelbrot Set Just for fun, I tried to create a shader in glslsandbox where I visualise the Mandelbrot … More
University project: Computer Graphics
Earlier this year (spring 2015) I took a course in Computer Graphics at my university. This was definitely the most … More
Metaballs / blobby objects
In this post, I would like to share what I learned from experimenting with metaballs, and demonstrate some simple ways … More